Ride your way to fame as a professional snowboarder!
MINNEAPOLIS, MN – August 20, 2008 – Hit the mountains on your quest to become the next snowboarding phenomenon in Stoked, the open-world, back country snowboarding experience from Destineer and developer Bongfish GmbH. Coming exclusively to the Xbox 360® video game and entertainment system from Microsoft in November, Stoked features five huge open-world mountains, changing weather patterns, and the sponsorship and cooperation of some of the most respected and influential names in the sport.
Developed in conjunction with world-renowned snowboarding movie creator Absinthe Films, Stoked captures the pioneering spirit of professional back country riders. Exhilarating snowboarding experiences are born from dynamic backcountry conditions. The riders who brave and master these conditions are the stuff of legend in Absinthe videos and the pages of snowboarding magazines. The look and style of these riders are emulated across the world. In Stoked, it’s your turn to become a legendary rider and wow the world on Xbox LIVE® online entertainment network by becoming an absolute snowboarding phenomenon.
Olympic Gold Medalist and Sports Superstar Partners with Ubisoft to Push the Boundaries of Video Games and Bring the Action Sports Lifestyle to Consumers Like Never Before
SAN FRANCISCO – Ubisoft announces the development of Shaun White Snowboarding, a title destined to break all former action sports video game notions and redefine the action sports genre. The game will appear on the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system, Windows-based PC, and the Wii™ home video game system from Nintendo, and is scheduled for release in Holiday 2008.
why does every snowboard video game have some goon shredding in shorts... is it just me or does anyone else think this looks ridiculous and is extremely stupid?
I know a lot of riders who visit this site own Macs. You can expect "Stoked Rider" to arrive for the anti-PC sometime later this year. Here's a very brief look...
EA announced today that SSX™ Blur developed exclusively for Nintendo Wii™ is the newest version of the critically acclaimed snowboarding franchise. The huge air, blurring speed and insane tricks that SSX is known for return and the fun-factor is amplified by the unique capability of the Nintendo Wii controller. The game is in development by EA Montreal under the EA SPORTS BIG™ brand, and will be in store across North America and Europe in March 2007.
“We wanted to take the soul of the franchise—the air, the speed, the tricks, the fun—and Wii-ify it,” said Alex Hyder, producer on the product. “You’re going to see that reflected in the On-the-Ground & In-the-Air controls, the characters, the user interface, and every other aspect of this game.”